大数据处理时的一种BitMap小算法

一种大数据外部排序(内存无法加载所有排序元素)、去除重复元素、快速找到随机被删除元素的BitMap小算法,核心思想即通过将一个数作为下标(index)来索引一个bit表示一个数是否存在,排序时的时间复杂度为O(N),需要的额外空间的复杂度O(N/8),支持整个int范围(正负数都支持)的算法示例如下:

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char BitMask[] = {0x80 , 0x40 , 0x20 , 0x10 , 0x8 , 0x4 , 0x2 , 0x1}; int WriteNumberBitToByte(char *ByteArra , unsigned int ByteArraSize , int Number) { //printf("%d,%d,%d\n",(ByteArraSize * 4) - 1,-(ByteArraSize*4),Number); if (((int)(ByteArraSize * 4) - 1) < Number || Number<-(int)(ByteArraSize*4) ) { return 0; //failed,number out of bytearra. } int BaseArraBitPos = ByteArraSize *4; //ByteArraSize *8 /2 BaseArraBitPos+=Number; printf("BaseArraBitPos=%d,Number=%d\n",BaseArraBitPos,Number); ByteArra[BaseArraBitPos/8] |= Mask[BaseArraBitPos%8]; return 1; //success } int IsNumberBitInByte(char *ByteArra , unsigned int ByteArraSize , int Number) { if (((int)(ByteArraSize * 4) - 1) < Number || Number<-(int)(ByteArraSize*4) ) { return 0; //failed,number out of bytearra. } int BaseArraBitPos = ByteArraSize *4; //ByteArraSize *8 /2 BaseArraBitPos+=Number; if (ByteArra[BaseArraBitPos/8] & BitMask[BaseArraBitPos%8]) { return 1; } return 0; //number not found. } void PrintOrderedBitMap(char *BitMap,unsigned int BitMapCount) { int MinmumNumber = -(BitMapCount*8/2); int MaximumValue = (BitMapCount*8/2)-1; for (int i = MinmumNumber; i <= MaximumValue; ++i) { if (IsNumberBitInByte(BitMap,BitMapCount,i)) { printf("%d,", i); } } printf("\n"); } int main() { int Arra[] = {3,-4,2,0,-1,-8,7,-12,10}; int MaximumValue =Arra[0],MinmumValue=Arra[0]; for (int i = 0; i < sizeof(Arra)/sizeof(Arra[0]); ++i) { if(MaximumValue<Arra[i]) { MaximumValue = Arra[i]; } if (MinmumValue>Arra[i]) { MinmumValue = Arra[i]; } } MaximumValue=MaximumValue<0?-MaximumValue:MaximumValue; MinmumValue=MinmumValue<0?-MinmumValue:MinmumValue; MaximumValue=MaximumValue>MinmumValue?MaximumValue:MinmumValue; printf("MaximumValue=%d\n",MaximumValue); //unsigned int BitMapCount = (MaximumValue*2+7)/8; unsigned int BitMapCount = (MaximumValue+3)/4; BitMapCount = BitMapCount>0?BitMapCount:1; char *BitMap = (char*)malloc(BitMapCount); for (int i = 0; i < sizeof(Arra)/sizeof(Arra[0]); ++i) { WriteNumberBitToByte(BitMap,BitMapCount,Arra[i]); } PrintOrderedBitMap(BitMap,BitMapCount); }

仅支持unsigned int范围的算法示例如下:

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char BitMask[] = {0x80 , 0x40 , 0x20 , 0x10 , 0x8 , 0x4 , 0x2 , 0x1}; int WriteNumberBitToByte(char *ByteArra , unsigned int ByteArraSize , unsigned int Number) { if (((ByteArraSize * 8) - 1) < Number ) { return 0; //failed,number out of bytearra. } int BytePos = Number / 8; int BitPos = Number % 8; ByteArra[BytePos] |= BitMask[BitPos]; return 1; //success } int IsNumberBitInByte(char *ByteArra , unsigned int ByteArraSize , unsigned int Number) { if ((ByteArraSize * 8 - 1) < Number ) { return 0; //failed,number out of bytearra. } int BytePos = Number / 8; int BitPos = Number % 8; if (ByteArra[BytePos] & BitMask[BitPos]) { return 1; } return 0; //number not found. }

上面的算法都是用一个bit来表示一个数,即只有2种可能,要么有,要么无,可以扩展到一个字节表示一个数,这样就可以统计出现255次范围内的重复元素,原理以此类推。

另外用bit来表示一个int数,节约了31倍的内存空间,即int(4*8),bit(8/1),所以数据量越来使用这种方式的优势越明显,前提是场景适用这种方式。

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